A building system in a mini jam is impressive! But the gameplay restricts the player's options over time rather than adding new ones, which is a bit of a faux pas. The character movement needs more juice, and it's missing sounds. Given the 3 day limit, though, it's a solid result.
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Thank you so much!
If I understand correctly what you mean by "restricting player options," you're likely referring to the fact that players can't manually deliver bananas to the Chrono Banana machine. You are absolutely right, the intention was to nudge the player toward building an assembly line, but I see how that can feel restrictive. Thanks for the feedback!
Unfortunately, we ran out of time for sound effects. Our programmer (me... 😭) had an unexpected issue and couldn't be present for the entire duration of the jam, so we prioritized implementing the core mechanics.
Thanks a lot for playing! <3