Very cool game, a bit difficult and made me rage sometimes but very good nonetheless! <3
Raylios
Creator of
Recent community posts
Thank you for playing! I don't know when you tried the game but at first I had the bird flying up with SPACE and flying down with CTRL, the issue is that CTRL+W closes the current active tab on browser, so there was this bug that sometimes you would accidentally close the game, the latest build has the flying up and down buttons on Q and E so it should be fixed.
Wonderful game I enjoyed it a lot, honestly the only feedbacks I can give is to add more monster parts and maybe some bosses during the battles like every 5 stages have a stage with a boss it could have a bigger model and more stats, that would be amazing, also maybe have more complex monster parts like things with passives and such things! Great work it's a great foundation to keep working on if you are invested into the project!
Very unique and amazing game, the concept is so good, I have a few feedbacks tho
It feels a bit frustrating when your towers kill an enemy and you want to go pick up the eyes (because they expire so fast) but you are not able to pick them because your own towers will kill you or the enemies hit box will hit you and kill you, so I would suggest to make the eyes get instantly absorbed by the player so your focus is to dodge the towers bullets, even tho I understand that maybe things could get too easy, you could consider the idea of having multiple unique towers
Another thing I'd like to say is the amount of times I used spacebar to travel and accidentally dashed above a tower placement spot and summoned a tower even if I didn't want to! The idea of having the player summoning towers by dashing on them it's very cool, maybe you can have another button combined with the dash so that you don't accidentally summon a tower when you don't want to!
Other than that congrats the game feels amazing and fun to play!
Wow this game has so much content and it looks amazing, personally I found it very difficult to get souls, I think enemies only gave 1 soul right? At the start it feels pretty rough to get things going, maybe I missed something I don't know, but overall the it seems like a very good project to keep working on!
Great job!
Unfortunately I joined the jam late so I really didn't have enough time to make the game the way I intended It to be, I managed to publish the game like 10 minutes before the end of the jam
I tried to make a web build but unfortunately the game files were to big and therefore I had to build and push a windows version
Thank you for playing and taking some time to write this review!
First of all thank you for playing my game!
Unfortunately I didn't have enough time to make a tutorial, but if you read the description you will find out the different commands for the game, with TAB you switch to the rat controls, with him if you managed to make the spectators reach the green level of attention you can steal their money by going near them and pressing E.
Also if you are not able to identify the color of the Hat you can see it in the bottom left corner of the screen!
Yes I am sorry but for this jam I wanted to try something new, if you still want to give a shot you can run the game multiple times (twice for example) and on 1 instance you can host the server on localhost (so Just press host server) and on the other instance you can press join server to localhost and then start the game on the one hosting and you should be fine
Thank you anyway for writing a comment 🙏❤️
Thank you for trying my game!
I am sorry you found it difficult to play with the shovel but I understand and agree that the hitbox to hit enemies could have used a bit of resizing.
Have you tried buying just potato seeds the first few days? You can find an easy example of a good strategy in the video trailer for the game, but yeah having a weaker long range weapon like a simple bow for example would have been much better, I had ideas for several new items and weapons but unfortunately didn't have time to develop them.
Thank you very much for the kind words and the feedback!
Amazing game, I think your take on the jam limitation was perfect.
The commands are a bit clunky and kinda frustrating sometimes, for instance when the battery ends and you need to recover the bait in order to throw it again it would have been smoother if you disabled the player collision to make the recovery faster!
Great work overall it's a very good project!
Wow this game was great! Really enjoyed the art-style and the gameplay, at first I didn't read the tutorial and was a bit uncertain of what to do but once I read that I had to follow the line on the screen with the cursor it got so addicting!
Only issue I could find, other than the small content which is obvious given the low amount of time to create these games, is that there could be a problem with freeing memory since at the point I reached of the game it was lagging a lot! Probably too many effects or something not freeing the memory correctly.
Well done overall, I definitely enjoyed this one a lot :)

Again thank you for the kind words and for the feedback.
Regarding the attacking only next to a ghost, yes if you have the shovel equipped you can attack only to the left or the right of the player, I actually forgot to make it so that you could attack up or down since most of the times you would get attacked from left hahaha,
fun fact is among all of the play testers I had nobody got that you could only attack left or right, probably because most of them were focused on getting guns asap hahah!
Thank you for the feedback, I am glad you enjoyed it!
I wanted to make an upgrade like a "Scouter item" as a tribute to Dragon Ball series that would let you see enemy's HP and maybe your damage dealt to them aswell, unfortunately I didn't have enough time to develop everything I would've liked to :(
I really like the art style aswell as the atmosphere you created and the funny dialogues, like the rat one it cracked me up!
If I had to give some advice I would maybe say that it feels a bit redundant especially when you have found about 4-5 customers and are looking for the last one to see the interaction and the dialogues he has, but it's understandable since you probably had to draw everything or almost everything by yourself.
Great work overall! :)
States above the NPCs was for testing, and I actually forgot to turn them off...
You can click on other NPCs and if you do so the girl will get mad at you (you'll lose some trust) and ask why are you watching other girls, the same happens whenever you try to look at other guys, I mean not that there is something against that, it just wasn't intended xD, but the time wasn't enough to be able to polish the game!









