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(1 edit)

Howdy Bitwise Games,

>Looks like it was inspired by OSRS?
Correct, a blend of OSRS, Minecraft, and some other games that inspired me as a gamer

>It won't allow me to type via my numpad
Thanks for pointing that out. The default keymap is incomplete for some mappings between keyboard layouts and keyboard button IDs. I'll add that as a to do item.

>The window is kinda small
The game initializes at 1366,768 until you save a different resolution from the Login Screen -> Config Settings -> Video -> Resolution
I will adjust this in the future to check your screen resolution, with should be more fitting. Once you set it right now it does save/load that resolution at the least.

>Some of the text is hard to read
Noted, not enabled currently but I do have a feature for adjusting the UI scaling

>It's also VERY difficult to see anything once the screen darkens at night
Thanks for the feedback.  The night shade is new this demo. Admittedly I need to get light sources working right away!

>Is this all made in Pygame?
Pyglet albeit all that is handling for me are the window event bindings and OpenGL batching. Caching, sorting, shaders, collisions, networking, game cameras, various animation systems are all custom.



Very impressive. Good luck!