v0.0.7 changelog
- damage dealt displayed on hitsplats
- Adjusted hitsplat sprite
- Interact with object and npc will do a scan for best guess on player intended action
Combat improvements:
- Entity targeting system now properly implemented. Attacks can now be targeted
- Other quality-of-life for combat like auto target and auto turn face to the enemy
Dialog improvement:
- NPC dialog options can now be picked with 1,2,3,4 keys
Bugfix:
- Corrected text alignment mismatch on Windows
- Corrected an Alt code issue for some keyboard layout
WASD Movement
WASD+Shift Strafed movement
WASD+Ctrl Face cardinal direction without moving
Space Swing wielded weapon
Escape Close active interface (press multiple times to close all interfaces)
Escape+Ctrl Closes the game
I Open Inventory interface
I->I Open Spellbook interface
C Open Chat interface
C->T Enter/Leave chat input mode (lets you type in the chat!)
L Enter/Leave combat mode
O Cast LMB bound spell from spellbook (if one bound)
P Cast RMB bound spell from spellbook (if one bound)
TAB Cycle entity the pointer is pointing at / Sets target mode on an enemy
Q Clears the entity pointer
Z Enter/Leave mouse follow mode (faces the cardinal direction by the quadron your mouse on your screen)
N Enter/Leave building mode (SPACE in building mode will build)
M Cycles build entity (You can also mouse scroll when in building mode)
B Cycles building mode between objects and tiles
Also be sure to check out the zombie house at coordinates (-168, 72)
