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(+1)

Absolutely fantastic character writing and art here, with challenging RPG combat that requires you to know how each of your party members operates to do well. I enjoy the metroidvania aspect a lot here, incomplete as it is. The only complaint I have is one that others share, which is that combat with normal enemies is more or less a waste of time. No real reason to linger on that with everyone else's commentary on it.

I'm excited to see how this one finishes out, once the jam period is over. Keep up the good work!

Thanks so much! 
Addressing the concerns about normal enemy combats has become my biggest priority given everyone's feedback, so hopefully I'll have a fix prepared for the next non-Jam version. I appreciate the support, Morph!