I’m absolutely floored by the fact this was made in Twine. It was a bit of a pain to get it running (WebGPU doesn’t seem to play nicely with any browser on my Linux machine), but seeing the results was more than worth the hassle. I think I ultimately got stuck on the final floor after restarting: the locked gates returned to their original position, but the enemies and lever in the side rooms weren’t available to open them up again. It’s a bit of a shame to miss whatever ending there is, but I was already super impressed by everything that came before. The game looks amazing and the humour suits it really nicely. (Pokey Pete is my favourite.)