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I tested this for fun in MV, and seems to work fine.
not fan of it or know the game, but just let you know,
it does work in RPG MV as well (just in case you didn't test it there).

(+1)

Thank you very much, Master ShadowDragon, know that it's an honor to read your comment here. Thank you for the feedback, I haven't actually tested it on MV, this plugin handles a very small set of classes, but it's a pleasant surprise that it works on MV.

No need for "Master", I checked the code, and I didn't found any unique MZ code.
so I tested it, works fine,

most character base that I find are equal, but there can be slightly off in some ways.
but I didn't test all the plugins you had, but this one was free, so why not test it :)

I saw only 1 other paper move plugin, but I didn't had wobbly part, so I found it funny how
it moves though, but I play later with the settings.

however, there is 1 slight issue (not major) is that you use "const config = {...}"
config can cause trouble if there is another one of it.

best replace with name holder => K_config  or KadajahConfig  or even KPM_Config  (for Kadajah Paper Move Config)

this way, the conflict are far less to happen.

just a feedback,/suggestion, not a must either, but maybe wise if you did :) (but I leave that call to you)
as it is your plugin.

(+1)

Thanks again for the feedback, this alias is really a great suggestion, I will change it in the next update and certainly declare it with a unique name from now on.

Thank you very much,