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(+1)

Wow, this is a very cool entry. The graphics, the music and the placing of the beats is amazing. Also the whole feedback loop and the "juice" of the game is amazing. Everything fits together very well and is very polished! I found the game play itself not very challenging, as I just kept swapping cards randomly. I would have liked if there is a bit more rhythm game play involved. However, this is game is probably also more about the vibe and creating a cool track, which it does very well! I also liked that you can download the track at the end.

Congratulations to this very cool and polished entry! Keep on vibing :)!

(+1)

Thank you so much! Yess there was a bit of an internal battle regarding where I wanted the jam version of the game to go. Originally it was gonna be like a survival thing where if you screw up too much (like guitar hero or beat saber etc) the crowd walks and you lose. I eventually decided on the jam version featuring just this mode that you could treat entirely as a sandbox if they wanted to with optional score chasing rather than a mode that made beginners to music related stuff feel bad under high pressure, and that seems to have worked to get mostly positive comments so far, and very few frustrated people. But I think if I continue to dev it post jam the game will split into a more sandbox friendly "chill mode" and a more hardcore rhythm game inspired one! And thank you again!

(+1)

Agree, that for a jam this was the right decision. I try to make my games always super easy for a jam (which I think I did not achieve this time :D), as otherwise they stop playing, are frustrated and provide a bad score.