Game looks great. Sounds are a nice touch, but could use some refinement (impressed that you even got them in a solo build, tbh), and different areas should have different sounds. Fight music is good and exhilarating.
I've seen elsewhere that the point was that this is basically stuck on hard mode, but its... too hard? Too much chance in the battles, and too much variation in possible outcomes, kind of takes all choice/skill out of the equation.
My biggest note is that entering doorways is more finnicky than it needs to be. Took me an embarrassingly long time to find the exact right spot to click.