Left my comment on the game page itself but accident, but if it's not too rude I'll just copy-paste it here for visibility:
Very very very cool! I can't believe how many mechanics you crammed in with only a week of development.
I especially loved how the mysterious artifact clearly "wanted" to get caught. Really neat how that was expressed via gameplay.
I also love how you integrated the theme into the mechanics -- each of the mechanics decays with additional use, which is especially clear with the movement at the end.
Not game related per se but your game's itch page is also very pretty!