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(+1)

It's looking very good so far.

I did 2 runs, in both runs I used this party composition: Knight, Fighter, Cleric. 

- The grid map UI is a little confusing, I know it's a work in progress but I got a little confused by the PTY and STG buttons. 
- The walk animation of Fighter in the grid map looks a little clunky, I think Chthonic suggested having the avatar just hop around the board before? It might look better and it's easier than trying to polish the walk cycle animation (but I would understand if you would like to keep that animation).

In general it feels the game is working fine and it's more about polishing what's already there and adding content as you keep moving forward.

(+1)

Thank you for playing nacho! Yeah I'm going to try to see if a hop would be better