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Few choice words of positive feedback;

- art style great and its awesome that its 3D and animated

- Remove the day / night constraint and put an option that allows the player to choose when to end the day

- Allow Heather herself to hold an extra pumpkin instead of one at time as it makes gameplay feel slow

- The streak itself whilst a cool element has to be slower with how floaty she is as you have to pick n rush to increase it

- Explain the blender does as It isn't at all

All in all Solid 7/10

(+1)

Thank you for the feedback!
I'll be sure to pass along the art comment to RG, she worked hard on all the design and such an amazing job so I'm happy to see her getting praise here!
As said in other post, the movement and communication are things I will be improving with a next update. I wish I had time to improve that during the jam but time wasn't on my side.
As for the rest, I think moving forward I'm going to look into extending the daylight and changing how mechanics work to encourage something more long form. As is, I dislike how fast and short the game is and I can agree that some mechanics lead to frustrations rather then fun challenge. This does give me a great platform in which to bounce off of though so I greatly appreciate it!