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(+1)

Howdy, thank you for playing! The short playtime as well as some of the more odd choices (i.e the intro music) is mostly due to the original writer/level designer having to step away due to an unfortunate illness, leading to a bit more of a crunch than I would have liked as this was for a 1 week jam. That being said I am incredibly happy with what I was able to get done in such a short amount of time (as well as on such short notice, every level save for the first one were made in a single 15 hour dev session!), and I'm really glad you enjoyed it!

(+1)

๐‘ป๐’‰๐’‚๐’• ๐’„๐’๐’†๐’‚๐’“๐’” ๐’–๐’‘ ๐’‚ ๐’๐’๐’• ๐’๐’‡ ๐’…๐’†๐’•๐’‚๐’Š๐’๐’” ๐’‚๐’๐’… ๐‘ฐ ๐’…๐’ ๐’‰๐’๐’‘๐’† ๐’•๐’‰๐’‚๐’• ๐‘ซ๐’†๐’†๐’“๐’”๐’Š๐’ˆ๐’๐’†๐’“ ๐’…๐’๐’†๐’” ๐’ˆ๐’†๐’• ๐’ƒ๐’†๐’•๐’•๐’†๐’“ ๐’•๐’‰๐’๐’–๐’ˆ๐’‰!

(+1)

Hehe, so do I! Also I was unreasonably happy to see you mention the kick stagger being enough to let the player reload as that was a very intentional choice :)