Thanks for making this! I enjoyed this complex intriguing game until I hit a plateau where I couldn't really improve on the 3 spirits dice start. A few observations:
* Vertical strategies are much better supported than horizontal.
* FBI box and multi-million unlock depend on stacking up many, many x2 and x 1.5 area effects. Still, there are enough ways to get there that it's an interesting set of late game strategies instead of just rote.
* Take a tip from StS - there are way too many one-node chokepoints in the roguelite map.
* Should always be one last store before FBI, otherwise money is useless in the final nodes.
* The difficulty slider doesn't seem to give any rewards or unlocks. Maybe it could give a post-scoring multiplier to money you get from the FBI box so you can afford more expensive dice sets.
* There are dice sets much more expensive but weaker than 3 x spirits. Need a little rebalance I think.