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additionally, some things that I personally think should be added:
- an option to make a confirmation popup after trying to do a reroll
- a clear box option
- the ability to reroll prizes/shops at a cost
- more FBI investigations every 25 days
- just like how you can buy starting-dice sets, maybe starting boxes as well? since you only get one of the eggs per run, the FBI box could also serve as the priciest
- nerf poy to the ground
- nerf divide-by-zero errors to the ground
- perhaps a way to occasionally buff one face on one single die by increasing its value by 1 or something
- some kind of way to encourage players to meet a customer's wants even after they don't need dice/stickers anymore, for example lili turns a random non-legendary face into a 2-sardine face
- the ability to sell boxes
very long list, don't expect any of them to be added, just ideas of mine
math.
considering the build i'm trying to go for is 6x speed, 2x super jump, and there are 7(?) upgrades including speed, it's a 13/49 chance every round, and to get 6x speed ALONE that is a 13/294 chance. i have to do ~22.6 runs just for the rng of speed alone.
another 13/49 chance for super jump (super jump has 3 upgrades, even if i got 2x before speed it wouldn't matter), so that's a 13/98 chance separately. add that onto the speed odds and that's a 13/392 chance of getting the rng, so if i didn't fail school i have to play ~30.15 rounds, which could be from 20 seconds to a minute each.
the average of 20 and 60 is 40, so on average a run is 40 seconds, meaning i need to play for 1200 seconds, or 20 minutes, for the perfect rng, to get one chance at sub-2.5
if anyone's wondering why i still haven't gotten it this is why
this game looks great and i love the premise, though i think there need to be plenty of nerfed items (the second life multiplier, gold multiplier, etc.) and more versatility as previously said. maybe a required deck size, or a point system to build a starting deck? maybe each piece costs points, possibly by traditional values (3 for bishops, 7 for rooks, 9 for queens), and then every unfilled slot is a pawn. this can be taken in so many ways and i love it
honestly didn't even read the text besides the image before you replied, i thought that the "see rest" was just the remainder of the image and didn't bother
also the full explanation for my fast times have been stated multiple times previously, a glitch that lets you double jump without the upgrade lets the early levels go much faster by going through the saws, and although it is meaningless after stage 2 (assuming you got higher jump allowing you to go through the saws even without speed boosts), it makes those stages much faster. as for the build for both achievements, it's super jump x2 and speed x5 (the optimal build is speed x6 as i believe, but i keep fumbling it)
and the rest is me just goofing with myself
Why would I reveal my secrets to my rival?
ok fine
move forward for 0.1 seconds at the start, jump, jump again, go to the edge of the single-block platform, jump onto the higher-elevated part of the next, jump, jump past the spike onto the next platform, hug all the walls 'till the moving spikes, wait until the millisecond they start going down on the bottom row, book it






