Ok. This is a hidden GEM! I am surprised how good this game actually is. It fits the theme, it's scary, with unique mechanic, comprehensive story, good visuals, + it's in godot, it's a solo project AND a first one?
Is there a downside of using the magical vision all the time? If no, why it's "togglable"? Maybe a flashlight or a lantern should be a default huge light source and magic eye to see hidden things, but not both simultaneously?
Monster is great and scary. Jumpscare works perfectly. Can't praise this one enough. The only game I rated with all 5 stars.