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(3 edits)

Feedback in progress (we do a bit of idling):

It should show how much ore sells for (I know you can calculate it yourself, but still).

When you click on a ship, there could be a little quote from them, like in an RTS. Click on a miner: "Yeah, what is it?" Click on a trader: "I've got to get this cargo moving, can't chat long." Could be a bit of a soul injection. Or maybe it's a thought instead, "I hate this job", etc, but hopefully you get the idea, a bit of personality.


Similarly, it would be nice to view stats about the ship when you click on it: total profit, total resource moved, time owned, etc. This might be an upgrade later on, IDK.


At HQ level 7 ish  it felt like it started slowing down too much. I feel the progress should remain relatively quick for longer.


Swarm intelligence said it unlocked in the console, but I still can't buy it. Seems like I have the requirements.


Overall: got to HQ level 22 before I had to close the window (not a "leave shit on in the background" guy). Honestly, a pretty promising idle game, whatever my problems with the genre. I think the progress is much too slow at the start, and the non-idle features (manually clicking on asteroids, and picking up scavenger packs) should be unlocked way earlier, because later on there is less of a motivation to manually make money instead of just letting the profits roll in.