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My tiny little brain can’t comprehend all of the information I’m beinggiven, I would suck as a captain of a space ship :D The AI seems a bit broken because they just clump together in one big space spaghettti meatball :D I think the tutorial needs to be “hands on eexperience” where you show each thing how it works and how it is controled, the current ui version is just a lot of text that I will immediately forget :D But for a solo dev this is very impressive! Also starting with just one enemy would be much better, then add more. Also I could totally see this working as a couch coop game, where each player has their own joystick or keys on keyboard and they each could control a specific thing. It has potential! :)