Hey there,
this provides great additions to the "base game". Its a really fun game overall :)
I got a "co-op" location, spawning an NPC to help me, I gave him a class, which means I gave him FP[RN], does the NPC get a sundrink [RN]? Based on the wording the NPC does not have health and is removed once I die or rest, is this correct?
How is the combat supposed to work? Do I just add the NPC strength to my strength? Do I use their class skill?
If combined, how do I distribute the damage between player & NPC?
I am currently thinking about ways to randomize the Realm creation and RN as right now I mostly see whats easier vs harder based on the realm number. Something like roll the max realms at the start and decide a path layout (locus or branch), after the boss you roll what is next, a new realm (+amount of connected realms), dead end and so on. Then once you enter a new realm you roll on the [RN] (+1-+2). Example would be we beat the boss [RN2], we roll and find 3 realms connected to this realm, you choose one realm and enter it, you roll for the [RN] its +2, this means this realm is [RN4]. you can then decide to push forward, go back and level or try one of the other 2 realms that still have no [RN].
Not sure if this would be add something meaning full and I don't have the time at the moment to flesh it out, but its at least something I am thinking about.