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Deathly Depths's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #21 | 3.479 | 3.667 |
| Overall | #32 | 3.294 | 3.472 |
| Concept | #36 | 3.373 | 3.556 |
| Presentation | #39 | 3.373 | 3.556 |
| Use of the Limitation | #45 | 2.951 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
LeslieLlama
Software used
Godot, Clip Studio Paint
Use of the limitation
very simply, dying resets all of the players progress.
Cookies eaten
I think like 5.
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Comments
I tried your game and recorded my first impressions playthrough! Good job on this one :-)
That was really fun! I think I completed all the parts, I got the key, beat the skull boss, and got the gem. I really liked the encounters, the combat style reminded me a bit of undertale combat. Very creative and fun concept. Well done!
Omg nice work finding the boss!! I was worried a lot of players would miss that aha
Undertales combat was def an inspiration, I'm really glad you enjoyed it!
I like the mini game within the 3d game, the textures and the enviorment are a vibe too.
I like the combat system, looks so fun :) Great job!
Cool game. Just walk through the labyrinth and avoid the fish.
Cool game. Just walk through the labyrinth and avoid the fish.
I don't think I understand the concept of the game... I grabbed chest saw ladder and went up . Oh and crabs attacking me.
That's very reasonable! I did not explain the different areas/items in the game uhh. Anywhere.
The ladder is the level exit, my intent was for players to explore the map and find as much gold as possible before leaving to get a higher score
Ooh I see, Well looks like I speedrunned the game xD