Third FPS game I play in this jam, doesn't dissapoint! It did have some issues tho. As a FPS player, I could notice that the colliders on the enemies were not accurate. If it's an FPS, I always try headshots. The abilities are too free to use, the dash especially, needs a longer cooldown. Also, I'd love the weapon to stay on screen when I fight, It's not really comfortable to look at a text when switching weapons - they were a bit unbalanced, and unfortunately, my go-to favourite used the bullets quite fast :( the machine gun. Also love a good rocket launcher, nothing matches the thrill of a double jump and then launching a rocket at a few enemies.
That being said, I got stuck - the environment, if kept simple, needs some landmarks - I got to the lower room where you drop in, completed it, then there was another room, there, had like a strange lit line on the back wall. Couldn't figure out where to go - I tried going back, but no room triggered the next wave, might have missed it.
Well done on the feeling, it does suck you in! Also, we need more impact juice and sounds! I think, might be a personal preference. Good luck onward!