Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

There was 6 of us and we're used to working as a team together, so the roles were pretty easy to divide. 
The hard part is keeping the vision shared while people start working on their individual corners.
But we were physically together as well, so that helped a lot.