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(1 edit) (+1)

That's one way to make use of the limitation! Also like how the player sprite looks kinda 3D. The game sadly didn't want to be fair in my one and only life though as the first pipe that appeared was so far vertically down that the top part was partially missing and the bottom gap was so small that getting through it was impossible.👍

(2 edits)

ahhhhck that’s a problem with my coding. Because it’s based on a tutorial (link the description!) it bases the calculation of distance on the sprite’s dimensions, so if the resolution is off, it won’t work properly.


sorry about that!


the reason why the sprites look 3d…is because they are! All of them are pre-rendered 3d models turned into sprites :) 


In case you are interested in my art, I'm working on a game called PizzaBreaker which will feature my amateurial models

you can follow me on Blusky <3  https://bsky.app/profile/ufopizzaproduction.bsky.social 



(+1)

I was suspecting them to be pre-rendered models, yet wasn't fully sure due to the jam only being 3 days, but it does make sense as it's only 2 models. 

I'll make sure to check regularly on PizzaBreaker and other projects you might be working on.