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This is amazing! I’m really curious how you achieved that fisheye-like sense of depth. It looks incredible! (ツ)ノ

(3 edits) (+1)

Thanks! I used Unity's Post-Processing to get that fisheye effect. I followed this tutorial if you're curious: https://youtu.be/49KVkXXpFB4?si=kr1c3B5PQ5lrdcmu