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AkisameTW

17
Posts
3
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2
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A member registered Sep 30, 2025 · View creator page →

Creator of

Recent community posts

Love the cute visuals! Just some feedback: it took me a while to realize the buttons on the door were clickable, and I also got stuck on the magnet a few times. It would be great if the tutorial at the beginning could be a bit clearer.

The concept of the game is really cool! The ability to use multiplication to amplify the numbers helped a lot. However, it took me some time to figure out how to actually clear the game. It might be helpful to add a simple tutorial or some guidance at the very beginning.

Thank you so much! Really appreciate it.

Thanks for the compliment on the looks! Yeah, using just a text file for the rules made it way too confusing. I definitely need to improve the tutorial. Thanks for playing!

Thank you so much for the feedback! I'm really glad you enjoyed the Morse code concept and that satisfying 'click' moment once you figured it out. Your suggestions are fantastic—I will definitely think about how to make the sounds more varied to avoid the repetition. Also, adding a rapid-fire, stressful section near the end is such a brilliant idea for building tension!

Also, I've changed the GitHub repo to public. Really appreciate the reminder!

Thanks for the great feedback! I'm thrilled you enjoyed the Windows aesthetic. Like others have pointed out, the core idea was a bit too large for the jam's scope, and the game itself still needs a lot of polish and improvement. Thanks for playing!

Thanks for appreciating the concept and aesthetic! Your advice is spot on—a practice round is a great idea. I will think about how to arrange the tutorial and guidance so the basic controls are much easier to understand.

I agree it can be challenging to grasp what's going on! Thank you so much for appreciating the overall style and atmosphere. You totally nailed it—I was a bit too ambitious with the project's scope and couldn't quite condense all my ideas within the game jam's timeframe. Thanks for taking the time to play and for the great feedback!

Glad you liked the style! Yeah, relying on just one text file for the rules made it too confusing. I will improve the tutorial next time. Thanks for playing!

Glad you liked the creepy XP vibe! And yes, I completely agree with your point. Relying on just one file for the instructions made the decoding feel like guesswork. I definitely need to tweak the design to make the logic more intuitive. Thanks for playing!

Thanks for appreciating the atmosphere and concept! The 'inconsistent' feeling is totally my bad—using just a single text file to explain the mechanics was definitely not enough to make the rules clear. I need to adjust the game design so players can actually understand what works and what doesn't. Really appreciate the feedback!

Simple and fun! I hope we get more boxes to catch those mice. XD

The mechanics are interesting, and I really like the retro computer aesthetic. The way the levels integrate with the computer screen is really cool!

The art style is super cute, and the mechanics are intuitive and fun! I lost track of time and finished all 20 levels before I even realized it. I'd love to see more actions and levels in the future!

The controls feel really smooth! It was a bit challenging for me though, and I had to retry each level quite a few times. Great work!

The mechanics are fun, but the UI text is a bit too big. Also, the game gets stuck/lags when you suck in too many things. It would be awesome if you could add some sound effects!

Thanks for giving it a try! You're definitely not stupid, the mechanics are just really tricky right now . I'll be adjusting the difficulty in the future updates!