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tatta

70
Posts
8
Followers
50
Following
A member registered 57 days ago · View creator page →

Creator of

Recent community posts

Pro level work…

The optical illusion-like map really helps build the world. It’s fantastic! (ツ)ノ

Wow, such a nostalgic vibe!

The “Features” were simple and really fun to play with. Great job! (ツ)ノ

黒背景に緑の文字、最高です!UIデザインも洗練されていて参考になります!応援しています!(ツ)ノ

The visuals and angles are so cute! It feels great to press, and the screen shake effect was a really helpful reference (ツ)ノ

The scattering “撃破” text and the map display show so much thoughtfulness and playfulness for the player. As a native speaker, I understood everything, but it actually made me curious to see the game through the eyes of someone who doesn’t know Japanese! (ツ)ノ

Everyone’s turrets looking around everywhere was adorable! (ツ)ノ

I love Jump Animation! (ツ)ノ

I’m having a blast! (ツ)ノ

The way the movement syncs with the BPM creates such a great sense of cohesion!

Adding a training mode to a multiplayer game like this was a great idea! (ツ)ノ

I could watch this forever. (ツ)ノ

The tutorial flow was such a great reference! (ツ)ノ

The sound effects feel really satisfying, too.

Such a charming character! (ツ)ノ

I did notice the screen jitters quite a bit when jumping onto a ledge.

The music is so good! (ツ)ノ

Just a personal observation, but the overlapping layers made it a bit hard to see the content. Moving them into a dialog or isolating them might improve the design even more.

Cool theme interpretation! I’m struggling to stay alive! lol

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This seamless integration between the page and the game is brilliant. It’s a great reference for me! Really looking forward to playing it soon. (ツ)ノ

This is amazing! I’m really curious how you achieved that fisheye-like sense of depth. It looks incredible! (ツ)ノ

Thanks for playing! (ツ)ノ

Music production is a hobby of mine, but honestly, receiving a compliment on the music is what makes me the happiest of all!

Thank you! I’m so glad you liked the concept! (ツ)ノ

Such an adorable game! That “wawawa” voice when you trigger the action is absolutely the best! Rooting for you! (ツ)ノ

Thanks for playing! NICE FEVER! (ツ)ノ

Such a cool concept! I’ve always liked cooking games with this kind of gameplay, so I really had a blast. Rooting for you! (ツ)ノ

Love the retro atmosphere! Adding a background would be a nice touch to help the player orient themselves while walking (ツ)ノ

Whoa! The attention to detail is stunning, even down to the page design. Hearing that Game Boy boot sound brought back so many memories, and the music is absolutely fantastic! (ツ)ノ

Simple and fun! Now I’m a billionaire! lol

The level of polish is incredible! (ツ)ノ

I really loved both the character design and the gameplay. While the camera following every tile made me feel a bit motion-sick, I could really feel your commitment to keeping the character perfectly centered at all times.

The OP is absolutely captivating! The spinning Earth design is stunning, and the scene transitions were such a great reference for me (ツ)ノ

The gameplay was simple and I really enjoyed it! (ツ)ノ

I was shocked to be thrown straight into the fray, but I had no choice but to fight! It was a blast!

Just a thought—adding a bit of randomness to the enemy’s aim might make the difficulty feel more balanced and approachable.

Chicken butts are cute! (ツ)ノ

The concept is very interesting! (ツ)ノ

CSS-only is such an interesting challenge.

Thinking of my game even during a meal is the best compliment ever!

I’ll definitely add a gentler tutorial so everyone can find their rhythm.

Followed you back—looking forward to your next visit! 🦀

Thank you! I’m so happy you liked it. Thanks for playing! (ツ)ノ

Thank you so much! As the creator of the music, hearing that the beats were “perfection” is the best compliment I could ever receive.

I’m so stoked you enjoyed the ride! (ツ)ノ

LETTT’S GOOOOO!! 🦀🥁 Thanks for playing and for the awesome comment! (ツ)ノ

Wow! This is so much fun! It’s been a while since my inner gamer has been this fired up! (ツ)ノ

The opening got me hyped right away, and the way you handled the PC play onboarding was super helpful!

The acceleration and deceleration felt so satisfying!

Plus, the character getting in and out was just adorable (ツ)ノ

The UI design and fonts perfectly express the overall worldview of the work! (ツ)ノ

I also thought it was wonderful how the theme of machines was incorporated into the context of the AI ​​era and international affairs.

These blocks are so cute! Especially the black one! (ツ)ノ

One thing I noticed was that the sound effect when placing a block was distorted. It’s a really good game!

I like it when her eyes are looking upwards, lol.