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(1 edit)

Sounds like a cool play on words and I’m interested in how it turns out. If you have trouble understanding UI in Godot this is a tutorial that really helped me out.

I made something like this for a previous edition, but since it was UI heavy, I just made it in Vue.js

Thanks for the link! It helps a lot. I’m trying to keep the UI manageable for my first Godot project so I don't get overwhelmed. I’ve actually prototyped something similar in PyQt before, but I really want to see it come to life in a proper game engine this time. Godot feels like the perfect next step to turn those logic scripts into a real 'experience'!

THIS IMAGE IS OF MY  PYTHON PROTOTYPE [I MADE JUST FOR FUN]