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Thanks for the link! It helps a lot. I’m trying to keep the UI manageable for my first Godot project so I don't get overwhelmed. I’ve actually prototyped something similar in PyQt before, but I really want to see it come to life in a proper game engine this time. Godot feels like the perfect next step to turn those logic scripts into a real 'experience'!

THIS IMAGE IS OF MY  PYTHON PROTOTYPE [I MADE JUST FOR FUN]