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(+1)

Nice little game. The mechanic of reveals are very interesting, it has a lot of potential and I like how there's a meta progression aspect to it.

I feel like the upgrades are a little pointless sometimes. I'm not sure what +damage does for example as zombies already die in one hit. Also even meaningful upgrades like hit protection feel underpowered, +3% protection doesn't feel like it's making any difference.

The art is alright if a little unpolished at places like the UI and the music's pretty good though I feel the game's lacking some sound effects.

(+1)

Thanks so much for playing. You are right about the upgrades, I didn’t playtest enough so my level scaling was horrendous and the game became impossible past level 5, otherwise the upgrades would’ve scaled and maxed out at 15%. I should’ve raised the floor for upgrade percentage  too, idk why I didn’t think of that. About the damage, I did have actual values for zombie health outside of just a flat 1, I just think I didn’t make the numbers right because some zombies should take two hits to kill. Anyways, thanks for leaving a comment.