Such an awesome idea!! It comes with it's own costs, but damn, loved playing this and it looks really good! I couldn't get past the area where those 2 bandits attack me after I cross the wood planks bridge tho. It is really hard to play it, when the creature stays too far behind and I can't see where I'm going. In that case I can't even use F, because I can't see anything anyway, I need the creature to be behind me. The perspective changing constantly also makes it hard to control. A lot of tries were needed to get to that point.
Viewing post in The Mephitic Medallion jam comments
Yeah, I was fighting some nasty build-related bugs near then end, so I didn't have a chance to fine-tune that area before release. I really should have modified that area a bit; would have either removed one of them, or made them slower but more deadly, so you could and would have to weave around them