I love the concept here. I love just having one shot you've got to collect and the team mate to help you.
Couple of small bugs. Hitting replay doesn't loop you back to the main menu (at least it didn't for me)
"Bug" but I'd work on maybe the rescue feature, so sort of indicator (outside of the blinking light) would be nice to make sure it's registering AND so the player can time out how much longer they need to stay in one place.
Good job! This was a fun one. Look forward to some audio also.
Viewing post in Hamster Madness jam comments
Thanks for the feedback, I am aware of the bugs and I kinda want to have a timer for the rescue task kinda like baby mario in super mario world 2 but I am working right now in new designs for the enemies, yesterday I created my first pseudo-3d enemy using sprite stacking and I liked the contrast between the two styles, vector for player and pseudo-3d for enemies. Audio will be my next challenge since I am a web developer and I am just learning by doing