Fun little game. One thing that is missing is you need to press "Z" to pick up the crate. Once I figured that out, it was a challenging little game.
I liked the fact that your ship and your cargo take damage. Adds another element of challenge.
Thumbs Up Studios
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Great audio, very much like sitting in a casino.
The only complaint I have is that I wish there was a place to grab the cog wheel when you're spinning it. The mouse registration would go from spinning forward to backwards sometimes. So it would be nice to just have a spot to grab to make sure you're on/ triggering the mechanic.
Overall, fun little idle spinner!
Web performance is always a tough one to nail as you can't control pretty much ANY variable. You did a good job at it too for how the game looks and (for me at least) only lagging in the menu systems. Especially between song changes.
The vibe was fun. I was expecting to need to play like guitar hero or other rhythm games, but it played more like a sonic etc with fun music.
Good job!
Loved the art and the style of this game.
I was half expecting to need to play it like Guitar Hero in order to shoot etc. So I was surprised when it was more like a sonic like coin collection.
The lag made the game a bit tough, but I'm going to lock that up to browser play.
Good job! Looking forward to seeing where this goes.
Well done. I need to come back to this when I have more time to go through the entire story, but from the little I've done, hooked.
My last game jam game was a Win98 theme! haha
https://galaxyhiker42.itch.io/department-of-internal-processing
I love the concept here. I love just having one shot you've got to collect and the team mate to help you.
Couple of small bugs. Hitting replay doesn't loop you back to the main menu (at least it didn't for me)
"Bug" but I'd work on maybe the rescue feature, so sort of indicator (outside of the blinking light) would be nice to make sure it's registering AND so the player can time out how much longer they need to stay in one place.
Good job! This was a fun one. Look forward to some audio also.
Solid little roguelike. Challenging but has a pretty easy learning curve. Much easier played without a toddler in your lap.
My only complaint is that the enemies health bar is almost too big/ distracting. I found myself aiming at the health bar instead of the floating guys... especially the small ones. BUT once I figured out the hit boxes, it was game on.




Fun little game. Might have hit a bug at puzzle 9? This should be a solution right?