Hi, new bug: The monkey's paw's cooldown doesn't refresh when you go to another map. Also, the Alliance Band plays a very loud sound before crashing the game.
Viewing post in Caverns of Xaskazien II comments
I'm not 100% confident in my fix here. I DID find a bug - monsters would have been unable to teleport to a square containing a monster corpse. And I did find a theoretical problem that could happen (and which could lead to the burst of noise you heard). I've definitely fixed the former issue, may or may not have fixed the crash. Time will tell.