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This game reminds me of five nights at freddy's, mostly due to the wavering percentage of the phone and expecting something bad to happen when it reaches 0%. Good job, this feels kind of scary at times

I agree, the battery system, especially started with as low as 13% gives a sense of dread that most people in 2026 are very familiar with so it’s easy to resonate with the urgency and pressure the game is trying to give the players