thank you for the feedback. I elaborated a bit more in the description to explain the basic gameplay loop. There's a lot mechanic in the game and I originally did not intend to info dump them all in the description, and hoped players would figure things out by clicking on the yellow texts in game.
SCPD
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The “N” prompt is probably the main attraction of this game, see what funny meta narrative you have in stored. It would be better that if you set a “No” counter and the dialog is based on the number of No player had entered, instead of a specific dialog for each individual question. That way your meta narrative would be more logically consistent
I think this game is directly referencing the phenomenon described as “involution”, meaning when jobs are hard to find because everyone is hardworking, so people keep trying to work harder and harder that created an unhealthy and inhumane competitive environment. The game is a comedic sarcasm to that.
The game was pretty hard and the choices were close enough that you had to be careful. I believe that the answer checks are just an Input.GetKeyDown check but there's no boolean check to lock you out of restarting the question. If you just spam a correct and incorrect answer after being told the right answer, you can get some pretty high scores.







