Great short game concept with some minor bugs and issues that marred my playthrough. The sandworm got caught slowing the game down, and the particles making the sandstorm get too close to the player camera occasionally blinding me in an unpleasant way. I wish there was a grace period around the obelisk so i didn't get eaten while performing the objective.
That's all the critique out of the way tho, the low poly models are right up my alley and the atmosphere you've created encapusaltes the theme perfectly. the ending is engaging and you had me on the edge of my seat! great job c: