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(1 edit) (+2)

Yeah, I think the player had a really great move speed - it was really fun just to jump and run.

I was really thinking about how the camera distance makes you seem more slow if it's far away. Games like BELOW are a good example.

Or Among The Sleep for the inverse approach - but both make you as the player feel small.


The idea of morphing the environment with progression of the game would've been dope!