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The assets here, especially the art, are really nice. I really enjoyed the introduction as well. Something about the story grabbed my attention and made me want to read the whole text. I really like Point and Click Experiences, but I didn't expect this level of production for a game jam.  The futuristic aesthetic here is quite distinct, sparking curiosity and leaving you eager to learn more about what's happening in this universe. Some objects have a bit of an odd physics to them, like that circular control you put on a pipe. If you keep releasing it, it feels like gravity doesn't quite apply. It falls and gives off a slightly strange effect. Adding some sound effects to prevent it from hitting the ground would enhance the atmosphere a lot. Maybe it was intentional, and maybe, in this world, gravity is lower. Even so, I would expect some sounds when touching, passing by, or interacting with objects. But of course, it's a lot to expect from a game jam project. You can already see great potential here for a point-and-click experience that I would definitely play. 

Hey there! I'm the game's artist.

I'm glad you liked the design! It took a lot of work and a lot of hammering out concepts to land EN-54-M's design right where we wanted it!

This is our first project as a team, and naturally with the time-frame some things escaped a few of our attempts to polish the game up. Luckily we're passionate about this project and hope to improve it further after the jam! We've got big plans ahead of us!

Thank-you so much for taking a look!