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(+1)

Great idea! The only thing I’d change is to shorten the time between decisions, and you could add a timer for the response, so that the player has to figure out what the change is, rather than having their movement blocked.
Props for sumbitting in the jam!

(+1)

Thanks for the feedback! Yes, at the moment I had several ideas for changes in the room, like having the light flicker before the change and then everything going dark so he couldn't see what changed. 

Currently, you can respond and simultaneously rotate the camera by holding down the right mouse button, which makes it easier to see the change. Thank you so much for playing my game!