The music is insane holy hell, was head banging the whole time. Sick work with that. The game is fun af, movement is very clean and fast, guns look good and overall a blast to play. I think real texturing or proper environment models would have done amazing for the game, it's a bit plain right now. But I'm not sure if that would have been possible in the jam's time frame. The game broke for me sometimes, I couldn't get out of menus, both of the death screen and level complete screen. Lmk if I was doing something wrong or if there's a fix, will love to play again. Overall banger entry. Big kudos!
Viewing post in To Kill a God jam comments
Hey! Dev here. Yes there were a couple of bugs especially in some of the final areas. We got the build done with like 8 minutes to go so unfortunately a couple of things slipped by. Also some of my post processing got stripped in the build which is a bummer. Ill be posting an updated version after the jam so people can play it!