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(2 edits)

From one Man Aging game to another, great work on this! Great take on the concept, with the character losing their power-ups as the game progresses. Loved how the time 'resource' was also tied to attacks, which incentivized you want to manage your attacks to be as efficient as possible, I just thought that was some neat game design. My one piece of feedback would be to add some sounds to the enemies, I just think it would help give them and their attacks a little more personality and telegraphing. Other than that though, spiffy game! 

Thanks for the kind words! There are enemy sounds, but they're definitely mixed way too quietly... Will certainly fix that for the post-jam release!