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This updates comes with a lock-out for Android-DuckDuckGo browser combinations. The name entry field doesn't populate with the user typed data, so it's impossible to get past that screen.

My phone's auto complete suggestion section is filling in normally, which suggests the text is going ~somewhere~, but it's not visibly entering the name field and the exception catch for leaving the field empty is triggered when I try to advance.

Well that's certainly a critical error. On it.

(+1)

This one is borne from my inexperience as a mobile developer. I think I have a fix coming out in 0.39.1 that will enable a virtual keyboard on mobile devices, but in case it doesn't work there's also a random button that uses the same method as the random mercenary names. I'm very interested in hearing back on this one as to whether the virtual keyboard works or not.

As of 1608 EST 27APR / 0.39.1, the random name option does work on my phone, the virtual keyboard is triggered but is still not populating the text field on my phone. So, potential downgrade of the issue from Critical to Moderate?

Have I mentioned yet how much I appreciate all the feedback you've given? It really does mean the world to me. I think I understand where I went wrong and how to fix it, updating coming out shortly to address the issue.

You're REALLY on to something with this game. I'm glad to be able to contribute. 

As of 0.39.1, still a no go for the Android keyboard filling out the name tag.

Note the auto fill populating with data from my attempts to type something in, and the vacant field. Interestingly, hitting the carriage return/enter/downandleft arrow caused the red "Handle must contain" message to populate! So, it's seeing the submit command, at least?

0.39.1 or 0.39.2? 0.39.2 has the latest fix for it.

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As of 39.2, I have mixed news. Firefox Android browser works as expected! Keyboard pops up, field accepts data, etc etc. DuckDuckGo now locks up as soon as the name entry screen shows, no keyboard, not even accepting the random name button (like it's freezing when it tries to trigger the keyboard).


Wish I had a better report to give. Kicking myself for not backing up my export in the last few days, now.


Edit ; Opera behaves like I reported for DuckDuckGo in 39.1, before. Keyboard populates but does not fill the field.

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Change is a good thing though! I'll see if I can sus out what the delta is between the two browsers. I suspect its a permission issue as duckduckgo tends to be more restrictive about that than most.

0.39.3 should at least help narrow down where the issue is actually occurring with DDG. The expectation is that you'll be able to set a random name at least.

I swear I am not being intentionally difficult. The 39.3 setup loads the random name, but doesn't do anything when I select any of the options (in DDG). No button hover visual feedback either.

 Opera and Firefox are both working now, though! Progress!

I reinstalled DDG in an isolated instance, and launched Idlepunk with no save game or cache, and it works properly under those circumstances.

That's a pretty important clue and indicates it has something to do with loading a game, possibly with the "while you were away" summary popup trying to compete for the same space. 0.39.4 coming shortly to handle this