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(+1)

wow, great feedback! Will absolutely integrate once the "jam" freeze on uploads is lifted. I think maybe giving more time on later levels would help. it's always a tradeoff do you want the rush of an RTS kind of game or the slow pace of a turn-based approach.  

Yeah, replying to this thread to say had the same feelings.

I think the concept is strong, you could see a lot options to extend the gameplay, it has a lot replayability.

Drag-and-drop was my first instinct without reading the instructions and likely the most intuitive going in blind.

I suspect I can support both, maybe not even requiring a mode/config switch.