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(1 edit)

That sounds still great, to me. The option to have that many mouse users, I mean more than the Commodore 64 ever saw in the past, now that the Ultimate and the C64U are gaining in popularity, and even that TheC64 can do mouse, this all makes strong case, I guess. You've made amazing strategy games before, both turn based and RTS types, and perhaps some of those would greatly benefit from mouse controls. Some reminded me of the Battle Isle series, and I really enjoy those. But it's probably mostly the RTS type game that adapts the best to having a free mouse cursor, and icons/buttons. Every time I see a new game with that (recently we even got a new first person shooter on the C64 with tank mouse support), I know it's gonna be exciting. :]

I'm still not sure if every one of these games would benefit from mouse control. The interfaces for the other games were also designed for the most efficient joystick operation. Nevertheless, it's worth considering :-)

Ooh of course not every single one, but I'm maybe some future ideas would mesh very well :3. Sorry for the wall of text by the way, I'm just excitable ^^.