I have a new build for Thumbarrage (not uploaded yet) with some difficulty/experience adjustments, such as:
- There was a bug on the HTML5 where players could select "Continue" skipping the intro
- Changed gravity for better air control
- Repositioned some enemies a bit for hopefully better level design
- Changed the final boss vulnerable sprite for better indication
- Added the option to hold the button to polish the head instead of having to constantly spam it
- Extended some of the platforms to make certain sections less frustrating
I want to make these changes for both the HTML5 and Windows builds, should I make these on a post-jam build or would these be fine to replace the current builds?