Very cool game, I do wish it was possible to kill the landmines without losing units to randomly pathing onto them, knowing where they are is kinda pointless if your workers will walk on top of them and trigger them anyway and virually all of them die.
Viewing post in Sieze the Means of Production jam comments
I meant even with the scouts :) It would be nice if the scouts uncloaked the mines for your units to kill them for a set amount of time like terran scans do in starcraft etc to stealthed/burrowed units etc. Unless I am missing something! Seemed to be very hard to get scouts to connect with the mines if they can set them off (unsure). But very cool idea for a game, well done man! Nice to see something with DragonRuby in the jam!