I loved it, such a simple concept implemented so cleanly, just beautiful. I'm interested in how the stairs are rendered, did you set up a way to pre-render them as sprites, or is it realtime 3d? My only criticism is that since there is only one in-between frame of the stairs for each step, I can perceive them as moving up or down, like in a 2 state blinking christmas light string. 3 frames will better show direction of movement in a repeating pattern. That and also that I didn't get to the bottom where I could become a badass skeleton.
Viewing post in Descend the Stairs jam comments
Thank you for the kind words, Im glad you enjoyed it!!
The stairs are realtime 3D, I dont have much experience with pre-rendering 3D objects 😭
When the player moves, the stairs are simply rotated and moved up. Once they are outside the camera's view, they are despawned and a new stair is spawned underneath, so it doesn't overload the game :) It actually took me quiet some time to get it to work right, since the stair-animation is done through script as well. That is an incredibly good point though, another frame for the stairs and player animation would make it look a lot better, thank you for the feedback!