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(1 edit)

Thanks for the feedback! I’m working on the new version and on the topic of ending a potion early I’m still trying ideas, mainly because some conditions can change how that would work with a bleed for example. For now, I’m trying out just being able to click on the “potion in use” to stop giving the potion immediately.

A type of recurring/rare NPCs are planned, the new version will also feature a tiny bit more narrative as that’s being left for later on in the development for now.

The side quests are interesting, having some side-locations with shops that have trade-in offers could be very cool. I’ll add it to the idea board.