Hi! Thank you for taking the time to write your feedback. It was a tough decision to cut out the minigame and stripping system, there are 2 main reasons for it, first is that I felt that having all the h-content on minigames limited the type of actions I could add as well as put the player in a lose-lose situation when trying to enjoy the animation. The second is simpler but probably the most important; Making a character be able to do all the actions was a constant struggle, every character needed to have a very complex drawing with all the undressing stages, action sprites like the open legs and then have everything work seamlessly for all actions. This was getting way too complex even just working on a single sprite, for my 2026 timeline, it just didn’t make sense, and I would’ve had to push back the release quite a lot.
I do think something important was lost, so I’m sorry that’s not the direction this game is taking. I do think the puzzles will be interesting enough to make up for the change in some way.
I also really like the general game-loop I had, get patient -> interact -> minigame -> h-scene, and my ideas for next games are very much in line with what you’re describing, so hope isn’t completely lost.
