Hi, I really like the game and mood, good tension and pacing (especially until tier 6), I don't love the lack of definition in the pixel art but I respect it because atmosphere is well executed.
A few things I found out as feedback (some already in other people comments but still):
- Hard to cancel things that are in queue, sometimes nearly impossible, I had to make multiple clicks until it triggers, sometimes 2, sometimes 8.
- The notification about generator shutting down because of missing fuel is too close to the actual shutdown, I had to struggle removing things in the queue on short notice to process fuel (but hard because of the feedback above)
- I don't how useful is the fire indicator, specially after automating the feeding and having the log chopper, it's always low or 12% (positive), but doesn't give any value.
Some experiences that I don't consider errors but I wanted to point out, maybe they help:
- I didn't understood the timer on the power until day 20 / 25, I'm dumb.
- I finished all the buildings and secure the planet on Tier 6, had to wait like 10/15' to move forward to tier 7 because I was lacking RP to advance (scientific path). Same thing with tier 7 to tier 8, but I waited 20/25'
- I found the battery save activated by chance while I was waiting, it's a little laggy on PC with it, maybe there is a better way to let the user select it in the beggining without causing friction to start the game, or maybe detect the device in someway (mobile -> enable by default, pc -> disabled by default) but I don't know.
Overall, a great game, hope you keep improving it and making games in general.